Computer Games

Computer Games

USA Edition Information DOS version, 143 Advanced 3-D game programming
using DirectX 7.0, 98 Advanced 3D game programming using DirectX 8.0, 137
Advanced Lingo for games, 108 Adventures in 3-D, 142 Adventures with the Atari
, ...

Author: Blair Carter

Publisher: Nova Publishers

ISBN: 1590335260

Category: Computers

Page: 157

View: 479

Lists the most significant writings on computer games, including works that cover recent advances in gaming and the substantial academic research that goes into devising and improving computer games.
Categories: Computers

Director MX 2004 Games

Director MX 2004 Games

Advanced Lingo for Games (Gary Rosenzweig). ISBN 0 78972 331 X (book and
CDROM edition), Que 2000. Teaches you to use advanced Lingo, the
programming language behind Macromedia Director, by creating games.
Features 21 ...

Author: Nik Lever

Publisher: Taylor & Francis

ISBN: 9781136145254

Category: Art

Page: 344

View: 911

Learn the professional skills you need to create both 2d and 3d games with Director
Categories: Art

ActionScript 3 0 Game Programming University

ActionScript 3 0 Game Programming University

Written by a real-world Flash developer, this book presents you with the source code of 16 complete games and lays the foundation for you to create your own games.

Author: Gary Rosenzweig

Publisher: Pearson Education

ISBN: 0768689937

Category: Computers

Page: 456

View: 872

Gary Rosenzweig's ActionScript 3.0 Game Programming University shows you how to use ActionScript, the programming language behind Flash CS3 Professional. The lessons teach you all the basics of ActionScript programming through game examples, but the code can be easily adapted to non-game-oriented projects, such as web training and advertising. Written by a real-world Flash developer, this book presents you with the source code of 16 complete games and lays the foundation for you to create your own games. Gary also provides a companion website - flashgameu.com, which contains files, updates, new content, Gary's blog and much more.
Categories: Computers

Director 8 and Lingo Bible

Director 8 and Lingo Bible

Authors. John R. Nyquist is the principal of Nyquist Art + Logic, a multimedia and
game- development firm. An award-winning ... John was technical editor for The
Director 6 Book and Advanced Lingo for Games. You can reach John at nyqui ...

Author: John R. Nyquist

Publisher: Wiley

ISBN: 0764534866

Category: Computers

Page: 1044

View: 983

Unlike other books on Director, this book serves as a practical guide for all aspects of using the program from start to finish. This book is the ideal start for beginners just learning how to use the program. Intermediate users can also benefit by learning shortcuts, advanced tips and Lingo basics. Advanced users who can take advantage of Director's improved power and speed by with this book's more in-depth guide to Lingo, techniques for better project management, shortcuts for title development, and more advanced techniques for developing titles to play over the Internet quickly and efficiently using Shockwave technology. A 16-page color insert features real projects created by professionals who use the product, with tips from the developer on how they used Director to create the project. Unlike competitive books, the Director 8 and Lingo Bible has balanced coverage of both Mac and Windows versions, as Mac is no longer the default platform for Director. The bonus CD contains real-life working examples and exercises from the book along with utilities and other shareware extras for use with Director 8.
Categories: Computers

Special Edition Using Macromedia Director MX

Special Edition Using Macromedia Director MX

CleverMedia's Web Site contains the world's largest collection of Shockwave
applets made by one company . His other books include Macromedia Flash TM
MX ActionScript for Fw = and Games , and Advanced Lingo for Games . The
ultimate ...

Author: Gary Rosenzweig

Publisher: Que Pub

ISBN: 0789729032

Category: Computers

Page: 817

View: 263

This is a comprehensive guide to creating and publishing Director movies. It provides a solid groundwork to Director, the most popular multimedia authoring software on the market, with up-to-date coverage of the newest version, Director MX.
Categories: Computers

Advanced Android 4 Games

Advanced Android 4 Games

Some of the Quake jargon includes the following: Quake: A true 3D game that
uses a map design system to display a pre-rendered 3D environment to reduce
the processing in slow CPUs. Maps: A 3D environment where the game takes
place.

Author: Vladimir Silva

Publisher: Apress

ISBN: 9781430240600

Category: Computers

Page: 280

View: 104

"Wolfenstein 3D"-like and "Doom"-like game apps are some of the classic Android games presented in the original edition of this book. Since their release, Android has progressed with the debut of Android 4.0, adding better fonts, new User Interface and Experience (UI/UX) APIs, tablet considerations, multi-touch capabilities, multi-tasking, faster performance, and much more to the Android game app development repertoire. Multi-touch code gives these games and their players dynamic input and exchange ability, for a more realistic arcade game experience. Faster and better performance offers game players a more seamless, fun arcade experience like never before on Android. There is also improved native C/C++ integration with Android's NDK as well, which makes coding, compiling, and converting both productive and efficient with gains in app performance. With actionable real-world source, Advanced Android 4 Games shows you how to build more sophisticated and addictive Android games, harnessing the power of these recent advancements. Coverage of the new UI, UX, multi-touch and multi-tasking features available with Android 4.0. Learn other techniques for improving the game playing experience including Wi-Fi tethering, better multi-tasking, new and better streaming Web video using WebM, and more. By combining the elegant object-oriented features of Java and the raw power of C, there is no limit to the types of games that you can build for the platform, such as the "Quake 3D"-like game app case study in this book. You'll definitely have fun, and perhaps you'll even make some money. Enjoy!
Categories: Computers

Methods Considerations in Online Game Design

Methods   Considerations in Online Game Design

Advanced Lingo for Games . ? : Hayden Books , 2000 . Rouse , Richard III .
Game Design Theory & Practice . ? : Wordware Publishing , 2001 . Poole ,
Steven Trigger Happy : Video Games & the Entertainment Revolution . New York
: Arcade ...

Author: John Wilkins Fisher

Publisher:

ISBN: MSU:31293024873469

Category: Computer games

Page: 228

View: 257

Categories: Computer games

Macromedia Director MX 2004 Bible

Macromedia Director MX 2004 Bible

He coauthored the previous editions of this book , Director 8 and Lingo Bible and
Director 7 and Lingo Bible . John is technical editor for Sun Certified Programmer
& Developer for Java 2 Study Guide , Advanced Lingo for Games , and The ...

Author: Brian Underdahl

Publisher: John Wiley & Sons Incorporated

ISBN: UOM:39015059310584

Category: Computers

Page: 874

View: 496

This authoritative guide to creating professional presentations for CDs, DVDs, kiosks, Web sites, and desktop computers includes a CD-Rom with source files, finished projects from the tutorials, freeware and trial software. Original. (Advanced).
Categories: Computers

Macromedia Flash MX ActionScript for Fun Games

Macromedia Flash MX ActionScript for Fun   Games

Master Flash MX's ActionScript capabilities • Introduces 12 new games including
pyramid solitoire, 3D paddle ball, and a ... Gary is he author of such books as
Special Edition Using Macromedia Director 8.5, Advanced Lingo for Games, and
 ...

Author: Gary Rosenzweig

Publisher: Que Pub

ISBN: 0789727994

Category: Computers

Page: 519

View: 518

Demonstrates programming techniques for creating fun gadgets, optimizing game speed, and building Web sites that incorporate casino games, brain teasers, arcade games, trivia games, picture puzzles, and hunt and click games.
Categories: Computers

Special Edition Using Macromedia Director 8

Special Edition Using Macromedia Director 8

This comprehensive guide to creating and publishing Director movies provides in-depth explanations of the complex features of Director and Lingo as well as power tips and techniques to maximize the features and tools.

Author: Gary Rosenzweig

Publisher: Que Pub

ISBN: 0789723344

Category: Computers

Page: 1047

View: 169

This comprehensive guide to creating and publishing Director movies provides in-depth explanations of the complex features of Director and Lingo as well as power tips and techniques to maximize the features and tools.
Categories: Computers

2005 Gamer s Almanac

2005 Gamer s Almanac

Author: Sean Carton

Publisher: Que Publishing

ISBN: 0789732416

Category: Computer games

Page: 400

View: 342

The ONLY book of its kind on the market today! Covers gaming on all popular platforms, including PC Xbox and PlayStation.
Categories: Computer games

Macromedia Lingo Studio

Macromedia Lingo Studio

Author: Tony Bove

Publisher: Random House Puzzles & Games

ISBN: UCSD:31822023555220

Category: Computers

Page: 386

View: 744

Macromedia Lingo Studio teaches users at all skill levels how to master Lingo, the scripting language for Macromedia Director. An accompanying CD-ROM is packed with tools and routines, including utilities, clip media, hundreds of scripts, and a complete interactive reference.
Categories: Computers

Library Journal

Library Journal

Advanced Lingo for Games . ... Lingo is a programming language that makes
Director , Macromedia's multimedia design software , an even more amazing tool
. ... Libraries that support web or game designers should consider multiple copies
.

Author:

Publisher:

ISBN: UVA:X006106498

Category: Libraries

Page:

View: 687

Categories: Libraries

The ASTD E learning Handbook

The ASTD E learning Handbook

Intro Game Rules Feedback OOOO Interaction Tutorial on concepts Action
Success Summary of concepts Figure 15. ... Andre Lamoth , Hungry Minds
Advanced Lingo for Games , Gary Rosenzweig , Hayden McNeil Sams Teach
Yourself ...

Author: Allison Rossett

Publisher: McGraw Hill Professional

ISBN: 007138796X

Category: Business & Economics

Page: 543

View: 487

E-learning--the delivery of training and performance support directly to employees' desktops--is exploding in growth and complexity. The 2002 ASTD E-Learning Handbook gives readers the very juiciest, most practical, most recent articles and reference information from leading experts and gurus. Covering E-Learning best practices and useful reviews of the literature, the book gives guidance on getting better results for dollars committed to E-Learning and provides a directory of contact information for key E-Learning organizations, sources, conference schedules, and more.
Categories: Business & Economics

Game Developer s Marketplace

Game Developer s Marketplace

An Advanced Guide to Director's Scripting Language Tab Julius New Riders
Publishing ISBN: 1562055925 Price: $45.00 Pages: 361 Publication Date: June
1996 Media Included: CD The definitive guide to high-end Lingo programming, ...

Author: Ben Sawyer

Publisher: Coriolis Group

ISBN: 1576101770

Category: Games & Activities

Page: 728

View: 859

CD-ROM contains: Searchable database of industry resources.
Categories: Games & Activities

The Sports Junkie s Book of Trivia Terms and Lingo

The Sports Junkie s Book of Trivia  Terms  and Lingo

Author: Harvey Frommer

Publisher: Taylor Pub

ISBN: 1589792556

Category: Sports & Recreation

Page: 419

View: 664

Conbining two of Frommer's previous successes, Sports Lingo and Sports Roots, and supplemented with new material, this book will prove to be indispensable to nay sports enthusiast wishing to settle an argument, decipher a mysterious call, or simply persue for his or her enjoyment.
Categories: Sports & Recreation