... 187 concept of , 15-16 democracy in the small in , 18-24 , 117-118 , 161 , 180-181 democratic design experiments ... 102 for Fruit Are Here project , 102 for PARSE project , 68 Design time , 143 Devices of inquiry , 69-72 commons ...
Author: Carl Disalvo
Publisher: MIT Press
Through practices of collaborative imagination and making, or "doing design otherwise,” design experiments can contribute to keeping local democracies vibrant. In this counterpoint to the grand narratives of design punditry, Carl DiSalvo presents what he calls “doing design otherwise.” Arguing that democracy requires constant renewal and care, he shows how designers can supply novel contributions to local democracy by drawing together theory and practice, making and reflection. The relentless pursuit of innovation, uncritical embrace of the new and novel, and treatment of all things as design problems, says DiSalvo, can lead to cultural imperialism. In Design as Democratic Inquiry, he recounts a series of projects that exemplify engaged design in practice. These experiments in practice-based research are grounded in collaborations with communities and institutions. The projects DiSalvo describes took place from 2014 to 2019 in Atlanta. Rather than presume that government, industry—or academia—should determine the outcome, the designers began with the recognition that the residents and local organizations were already creative and resourceful. DiSalvo uses the projects to show how design might work as a mode of inquiry. Resisting heroic stories of design and innovation, he argues for embracing design as fragile, contingent, partial, and compromised. In particular, he explores how design might be leveraged to facilitate a more diverse civic imagination. A fundamental tenet of design is that the world is made, and therefore it could be made differently. A key concept is that democracy requires constant renewal and care. Thus, designing becomes a way to care, together, for our collective future.
DESIGN INQUIRY Collaborative approaches to design research , like those presented in section two , " Design ... But , like our own macro - society , the graphic design discipline must balance its meritocracy with a democracy that ...
Author: Audrey Bennett
Publisher: Princeton Architectural Press
In an age of globalization and connectivity, the idea of "mainstream culture" has become quaint. Websites, magazines, books, and television have all honed in on ever-diversifying subcultures, hoping to carve out niche audiences that grow savvier and more narrowly sliced by the day. Consequently,the discipline of graphic design has undergone a sea change. Where visual communication was once informed by a designer's creative intuition, the proliferation of specialized audiences now calls for more research-based design processes. Designers who ignore research run the risk of becoming mere tools for communication rather than bold voices. Design Studies, a collection of 27 essays from an international cast of top design researchers, sets out to mend this schism between research and practice. The texts presented here make a strong argument for performing rigorous experimentation and analysis. Each author outlines methods in which research has aided their designwhether by investigating how senior citizensreact to design aesthetics, how hip hop culture can inﬂuence design, or how design for Third World nations is affected by cultural differences. Contributors also outline inspired ways in which design educators can teach research methods to their students. Finally, Design Studies is rounded out by ﬁve annotated bibliographies to further aid designers in their research. This comprehensive reader is the deﬁnitive reference for this new direction in graphic design, and an essential resource for both students and practitioners.
Essential elements of democratic discourse—critical inquiry, toleration of pluralism, freedom of discussion—are appropriated to introduce discredited theories focused on a designing deity.
Author: Susan P. Liebell
Should alternatives to evolution be taught in American public schools or rejected as an establishment of religion? Democracy, Intelligent Design, and Evolution argues that accurate science education helps shape a democratic temperament. Rather than defending against Intelligent Design as religion, citizens should defend science education as crucial to three aspects of the democratic person: political citizenship, economic fitness, and moral choice. Through an examination of Tammy Kitzmiller et al. v. Dover Area School District, contemporary political theory, and foundational American texts, this volume provides an alternative jurisprudence and political vocabulary urging American liberalism to embrace science for citizenship.
There are thus several modes of democratic inquiry at work here. The main policy proposals in the concluding chapter are ... Chapter 2 outlines core principles of policy design that can enhance civic capacities for self-government.
Author: Carmen Sirianni
Publisher: Brookings Institution Press
Category: Political Science
The health of American democracy ultimately depends on our willingness and ability to work together as citizens and stakeholders in our republic. Government policies often fail to promote such collaboration. But if designed properly, they can do much to strengthen civic engagement. That is the central message of Carmen Sirianni's eloquent new book. Rather than encourage citizens to engage in civic activity, government often puts obstacles in their way. Many agencies treat citizens as passive clients rather than as community members, overlooking their ability to mobilize assets and networks to solve problems. Many citizen initiatives run up against rigid rules and bureaucratic silos, causing all but the most dedicated activists to lose heart. The unfortunate—and unnecessary—result is a palpable decline in the quality of civic life. Fortunately, growing numbers of policymakers across the country are figuring out how government can serve as a partner and catalyst for collaborative problem solving. Investing in Democracy details three such success stories: neighborhood planning in Seattle; youth civic engagement programs in Hampton, Virginia; and efforts to develop civic environmentalism at the U.S. Environmental Protection Agency. The book explains what measures were taken and why they succeeded. It distills eight core design principles that characterize effective collaborative governance and concludes with concrete recommendations for federal policy.
Is based on “participative democracy as both a method and a goal” (p. 53). • Relies on cogenerative inquiry which “aims to solve pertinent problems in a given context through democratic inquiry in which professional researchers ...
Author: Jerry W. Willis
This book is about emerging models of design that are just beginning to be used by ID types. They are based on constructivist and chaos (non-linear systems or "soft systems") theory. This book provides constructivist instructional design (C-ID) theorists with an opportunity to present an extended version of their design model. After an introductory chapter on the history of instructional design models, and a chapter on the guiding principles of C-ID, the creators of six different C-ID models introduce and explain their models. A final chapter compares the models, discusses the future of C-ID models, and discusses the ways constructivist designers and scholars can interact with, and work with, instructional technologists who use different paradigms.
The designs we create are merely potential environments; how they are actually used, how they perform relative to the ... Those memories have spurred some designers to reform the process to design-by-inquiry, evaluating design ...
Author: David de la Pena
Publisher: Island Press
How can we design places that fulfill urgent needs of the community, achieve environmental justice, and inspire long-term stewardship? By bringing community members to the table with designers to collectively create vibrant, important places in cities and neighborhoods. For decades, participatory design practices have helped enliven neighborhoods and promote cultural understanding. Yet, many designers still rely on the same techniques that were developed in the 1950s and 60s. These approaches offer predictability, but hold waning promise for addressing current and future design challenges. Design as Democracy is written to reinvigorate democratic design, providing inspiration, techniques, and case stories for a wide range of contexts. Edited by six leading practitioners and academics in the field of participatory design, with nearly 50 contributors from around the world, it offers fresh insights for creating meaningful dialogue between designers and communities and for transforming places with justice and democracy in mind.
The authors show how the Double Diamond Model of Design can be employed to design authentic inquiry-based experiences organized around an ethos of democratic living that is attuned to the unique realities of the context and world in ...
Author: David Scott
Publisher: Springer Nature
This book offers insights into how design-based processes, principles, and mindsets can be productively employed in diverse P-16 educational spaces by a myriad of educational actors including teachers, instructional leaders, and students. It addresses concerns about the theoretical and practical implications of the still emergent emphasis of design in education. The book begins by examining a number of prominent design processes being used by educators including human-centred design, designing for authentic inquiries, and Universal Design for Learning. It then delves into how teachers, system leaders, and students can engage in educational design within the complex spaces of K-12 contexts. Finally, the book takes up design in education within a maker and making context. Each chapter includes a vignette, a series of guiding questions, along with specific design principles that can help address common challenges and issues educators encounter in their practice. This book provides both theoretical and practical elements involved in educational design and is beneficial to scholars, graduate students, educators, and pre-service teachers.
... of school, 78–95 Deeper learning, designing curriculum for, 11–34 Democracy, theoretical vs. dynamic, 4 Democracy in America (de Tocqueville), 31–33, 34, 113 Democracy inquiry unit, 28–33 essential questions for, 29–30 goals for, ...
Author: Joshua Block
"This book shares a vision of project-based learning that is rooted in systemic understandings of social change and provides a pragmatic framework and tools for teachers to develop their practice in creative and sustaining ways. It demonstrates how to support different learners to produce intellectually rigorous and creative work by centering students' lives and experiences and offers the realistic perspective of a teacher working in an urban public high school. The text includes many classroom scenes and examples of curriculum design strategies"--
Such a design violates the requirement of democratic inquiry in which professional researchers collaborate with participants to seek and enact solutions to problems of major importance to the local people. A democratic inquiry simply ...
Author: Claus Beisbart
This unique volume introduces and discusses the methods of validating computer simulations in scientific research. The core concepts, strategies, and techniques of validation are explained by an international team of pre-eminent authorities, drawing on expertise from various fields ranging from engineering and the physical sciences to the social sciences and history. The work also offers new and original philosophical perspectives on the validation of simulations. Topics and features: introduces the fundamental concepts and principles related to the validation of computer simulations, and examines philosophical frameworks for thinking about validation; provides an overview of the various strategies and techniques available for validating simulations, as well as the preparatory steps that have to be taken prior to validation; describes commonly used reference points and mathematical frameworks applicable to simulation validation; reviews the legal prescriptions, and the administrative and procedural activities related to simulation validation; presents examples of best practice that demonstrate how methods of validation are applied in various disciplines and with different types of simulation models; covers important practical challenges faced by simulation scientists when applying validation methods and techniques; offers a selection of general philosophical reflections that explore the significance of validation from a broader perspective. This truly interdisciplinary handbook will appeal to a broad audience, from professional scientists spanning all natural and social sciences, to young scholars new to research with computer simulations. Philosophers of science, and methodologists seeking to increase their understanding of simulation validation, will also find much to benefit from in the text.
Design is a natural and ancient human ability — the first tradition among many traditions of human inquiry and action . ... social institutions such as governance , including the design of democratic constitutions ( Sunstein 2001 ) .
Author: Harold G. Nelson
Publisher: MIT Press
A book that lays out the fundamental concepts of design culture and outlines a design-driven way to approach the world. Humans did not discover fire—they designed it. Design is not defined by software programs, blueprints, or font choice. When we create new things—technologies, organizations, processes, systems, environments, ways of thinking—we engage in design. With this expansive view of design as their premise, in The Design Way Harold Nelson and Erik Stolterman make the case for design as its own culture of inquiry and action. They offer not a recipe for design practice or theorizing but a formulation of design culture's fundamental core of ideas. These ideas—which form “the design way”—are applicable to an infinite variety of design domains, from such traditional fields as architecture and graphic design to such nontraditional design areas as organizational, educational, interaction, and healthcare design. The text of this second edition is accompanied by new detailed images, “schemas” that visualize, conceptualize, and structure the authors' understanding of design inquiry. The text itself has been revised and expanded throughout, in part in response to reader feedback.