After surviving the threat of a murderer and finding love with each other, George Martin and Mike Foster, best friends since childhood, are settling into a happy life.
After surviving the threat of a murderer and finding love with each other, George Martin and Mike Foster, best friends since childhood, are settling into a happy life. George's new promotion to the youngest captain in the Jacksonville Sheriff's Office keeps him busy, and his current case is no exception. The body of a fifty-year-old drag queen is found in the locked dressing room of a bar. As George delves into the subsequent murder investigation, he uncovers a dangerous trail of murdered drag queens and young gay men that intersects with another case involving porn films, torture, and worse. He struggles to make sense of the murders, but it's Mike who asks the question that leads to a break in the case.
Author: Davinder Singh MinhasPublish On: 2011-10-01
The programs can be learnt by the simple process of dragging, dropping and clicking on the command with the mouse. Each book in the series focuses on a particular software and explains it in a clear and concise manner.
Author: Davinder Singh Minhas
Publisher: Sterling Publications
ISBN: 8120757351
Category:
Page: 40
View: 723
"Drag and Drop" is a series of 12 books, mainly aimed at beginners and students. It is based on the WYSIWYG (what you see is what you get) method, so the reader can easily correlate what is written in the book with what is displayed on the computer screen. The programs can be learnt by the simple process of dragging, dropping and clicking on the command with the mouse. Each book in the series focuses on a particular software and explains it in a clear and concise manner.
The Drag and Drop API was included in browsers to let users drag and drop
elements and content on a website. The API defines properties and methods to
control the process, but the most important aspect is a set of seven events that
are ...
Author: JD Gauchat
Publisher: J.D Gauchat
ISBN:
Category:
Page: 21
View: 767
Learn how to use the Drag and Drop API to let your users drag and drop elements on your website. After reading this guide, you will know how to prepare the elements to be dragged, how to control the information being transferred, and how to drag elements from other applications to the browser, including files. Table of Contents DRAG AND DROP API Drag and Drop Validation Thumbnail Files QUICK REFERENCE Events Properties Methods This guide assumes that you have a basic knowledge of HTML, CSS and JavaScript, and you know how to create files and upload them to a server. If you don't know how to program in HTML, CSS or JavaScript, you can download our guides Introduction to HTML, Introduction to CSS, and Introduction to JavaScript. For a complete course on web development, read our book HTML5 for Masterminds. This guide is a collection of excerpts from the book HTML5 for Masterminds. The information included in this guide will help you understand a particular aspect of web development, but it will not teach you everything you need to know to develop a website or a web application. If you need a complete course on web development, read our book HTML5 for Masterminds. For more information, visit our website at www.formasterminds.com.
lnstantjQuery Drag-and-Drop Grids How-to Welcome to lnstantjQuery Drag-and- Drop Grids How-to. By using this book, you will be able to learn all the ins and
outs of drag-anddrop, multi-column layouts, as well as being able to develop a
fully ...
Author: Marcos Placona
Publisher: Packt Publishing Ltd
ISBN: 9781782165019
Category: Computers
Page: 48
View: 472
Filled with practical, step-by-step instructions and clear explanations for the most important and useful tasks.A Packt How-to guide which contains a set of step-by-step instructions to help you build highly functional drag-and-drop layouts."Instant jQuery Drag-and-Drop Grids How-to" has been written for any web developer looking to improve their layouts and add dynamic behaviour to their site.
Drag-and-drop support can be added to any component that extends the mx.core
.UIComponent class. Within a drag-and-drop operation, there is an initiator and a
receiver. Any instance of a UIComponent can accept drop operations initiated ...
Author: Joshua Noble
Publisher: "O'Reilly Media, Inc."
ISBN: 0596550677
Category: Computers
Page: 704
View: 571
The best way to showcase a powerful new technology is to demonstrate its real-world results, and that's exactly what this new Cookbook does with Adobe Flex 3. Wide ranging and highly practical, Flex 3 Cookbook contains more than 300 proven recipes for developing interactive Rich Internet Applications and Web 2.0 sites. You'll find everything from Flex basics, to solutions for working with visual components and data access, to tips on application development, unit testing, and using Adobe AIR. You also get ideas from the development community. Through its Flex Cookbook website (www.adobe.com/devnet/), Adobe invited Flex developers to post their own solutions for working with this technology, and from hundreds of posts, the authors chose the best and most useful solutions to supplement Flex 3 Cookbook. Each recipe inside provides a solution to a common problem, explains how and why it works, and offers sample code that you can put to use immediately. Topics include: Containers and dialogues Working with Text Data driven components DataGrid and Advanced DataGrid ItemRenderers and Editors Images, bitmaps, videos, and sounds CSS, styling, and skinning States and effects Working with Collections, arrays, and DataProviders Using DataBinding Validation, formatting, and regular expressions Using Charts and data visualization Services and Data Access Using RSLs and Modules Working with Adobe AIR Whether you're a committed Flex developer or still evaluating the technology, you'll discover how to get quick results with Flex 3 using the recipes in this Cookbook. It's an ideal way to jumpstart your next web application.
MOVING CELL CONTENT WITH DRAG AND DROP You can drag any selection
from one place to another by following these steps : 1. Select the cell or cells you
want to move . 2. Point your cursor to the edge of the cell or block of cells , and ...
Author: Patrick Blattner
Publisher: Que Publishing
ISBN: 0789729539
Category: Computers
Page: 953
View: 874
Learn quickly and efficiently from a true Excel master using the tried and true Special Edition Using formula for success. Here, readers will find information that's undocumented elsewhere--even in Microsoft's own Help systems.
Author: Matthias Kalle DalheimerPublish On: 2002-01-22
It's difficult to decide which mouse button should initiate a drag-and-drop
operation. This decision depends on the operating or windowing system and on
other factors. In Windows, drag-and-drop is always done with the first (usually the
left) ...
Author: Matthias Kalle Dalheimer
Publisher: "O'Reilly Media, Inc."
ISBN: 1449390935
Category: Computers
Page: 522
View: 958
The popular open source KDE desktop environment for Unix was built with Qt, a C++ class library for writing GUI applications that run on Unix, Linux, Windows 95/98, Windows 2000, and Windows NT platforms. Qt emulates the look and feel of Motif, but is much easier to use. Best of all, after you have written an application with Qt, all you have to do is recompile it to have a version that works on Windows. Qt also emulates the look and feel of Windows, so your users get native-looking interfaces.Platform independence is not the only benefit. Qt is flexible and highly optimized. You'll find that you need to write very little, if any, platform-dependent code because Qt already has what you need. And Qt is free for open source and Linux development.Although programming with Qt is straightforward and feels natural once you get the hang of it, the learning curve can be steep. Qt comes with excellent reference documentation, but beginners often find the included tutorial is not enough to really get started with Qt. That's whereProgramming with Qt steps in. You'll learn how to program in Qt as the book guides you through the steps of writing a simple paint application. Exercises with fully worked out answers help you deepen your understanding of the topics. The book presents all of the GUI elements in Qt, along with advice about when and how to use them, so you can make full use of the toolkit. For seasoned Qt programmers, there's also lots of information on advanced 2D transformations, drag-and-drop, writing custom image file filters, networking with the new Qt Network Extension, XML processing, Unicode handling, and more.Programming with Qt helps you get the most out of this powerful, easy-to-use, cross-platform toolkit. It's been completely updated for Qt Version 3.0 and includes entirely new information on rich text, Unicode/double byte characters, internationalization, and network programming.
Windows makes extensive use of functionality known as drag-and-drop, which
lets you select an object on your ... Drag-and-drop has different effects depending
on the object you're dragging, its source, and the location or object you drop it on
...
Author: Guy Hart-Davis
Publisher: John Wiley & Sons
ISBN: 9780470144732
Category: Computers
Page: 1042
View: 656
Configure, run, and troubleshoot Windows Vista Home Premium or Windows Vista Home Basic with the detailed coverage you’ll find in this comprehensive guide. With a task-based approach and clear instructions, this book helps you become an advanced user of Windows Vista—even if you’re just starting out. From administering your computer and surfing the Web securely to advanced maneuvers such as creating your own movies and burning DVDs, you’ll find what you need to master the powerful features of Windows Vista.
In this hands-on course, Jeff Batt will walk you through creating a drag-and-drop interaction (from scratch) that can be adapted for any type of content.
Author: Jeff Batt
Publisher:
ISBN: OCLC:1137339390
Category:
Page:
View: 936
This hands-on course shows you how to create a custom drag-and-drop interaction About This Video Discover how to create a drag and drop interaction from scratch that can be adapted for any type of content Become more confident in your Articulate Storyline development skills by building your own custom drag and drop interaction and use it in any course and also share it with your entire team Create a custom drag-and-drop within Articulate Storyline and share your drag-and-drop interaction In Detail Articulate Storyline is one of the premiere eLearning development authoring tools on the market. It allows you to create custom learning experiences without having to know any programming. In this hands-on course, Jeff Batt will walk you through creating a drag-and-drop interaction (from scratch) that can be adapted for any type of content. You will first learn how to design your drag-and-drop, how to set it up, how to adjust some of its settings, and even how to create your own custom triggers for drag-and-drop interaction. Finally, you will learn how to update custom variables, add your own logic using conditionals, and lastly publish and share your drag-and-drop interaction. By the end of this course, you will have a custom drag-and-drop interaction that can be used in any course and shared with your entire team. You will also feel more confident about your Articulate Storyline development skills.
The ability to drag and drop arbitrary HTML elements has long been desired, and
many popular scripts have arisen to fill the role over the years. As with most new
HTML5 features, the HTML5 drag-and-drop API intends to incorporate this ...
Author: Simon Sarris
Publisher: Sams Publishing
ISBN: 9780133151329
Category: Computers
Page: 432
View: 291
HTML5 Unleashed is the authoritative guide that covers the key web components driving the future of the Web. Harness the power of HTML5 to create web apps and solutions that deliver state-of-the-art media content and interactivity with new Audio, Video, and Canvas elements. HTML5 technologies are essential knowledge for today's web developers and designers. New APIs such as Local Storage, Geolocation, Web Workers, and more expand the Web as a platform, allowing for desktop-like applications that work uniformly across platforms. Comprehensive and up-to-date, HTML5 Unleashed is organized as an accessible guide of tutorials and practical references. Because HTML5 covers a far-reaching set of standards, each chapter in HTML5 Unleashed is written to stand on its own. Whether you choose to skip around or read it cover to cover, full-color syntax and figures in HTML5 Unleashed ensure that you do not need to be next to a computer to learn the most important concepts of the modern Web. DETAILED INFORMATION ON HOW TO… Use new HTML5 features and syntax to create common web page components in a standardized way, with less code Ensure graceful backward compatibility with "polyfilling" libraries, so users of older browsers are not left behind Harness the power of semantic HTML5 tags and Microdata to improve your site accessibility and search engine results Create consistent, rich user experiences across desktop and mobile platforms with the new Audio and Video elements Create HTML5 Canvas web applications, with chapters dedicated to Canvas interactivity and Canvas performance Utilize the new functionality of Geolocation to display locality-aware content to users and harness the power of GPS Use the new Local Storage options to build pages that work offline and robust apps that can store heavyweight data client-side Allow more sophisticated page communication with Cross-Document Messaging and enable multithreaded JavaScript with Web Workers Communicate with servers in real-time with WebSockets and take advantage of the new Ajax possibilities with XMLHttpRequest Level 2
Dragging. and. dropping. layers. To copy an entire layer from one document to
another, simply select your desired layer in ... If you want the selected element
centered on the destination image, hold down the Shift key while you drag and drop.
Author: Barbara Obermeier
Publisher: John Wiley & Sons
ISBN: 9780470873243
Category: Computers
Page: 720
View: 687
A full-color, value-packed reference to Photoshop CS5 Photoshop is the world’s most popular image editing software, with more than four million users worldwide. Professional photographers, graphic designers, and web designers as well as photo hobbyists are eager to learn the newest features of Photoshop CS5. This complete reference makes it easy, with nine self-contained minibooks covering each aspect of Photoshop. Photoshop is the image-editing software preferred by professional photographers and designers around the world; Photoshop CS5 is packed with new functionality and enhanced tools This full-color guide includes nine self-contained minibooks: Photoshop Fundamentals; Image Essentials; Selections; Painting, Drawing, and Typing; Working with Layers; Channels and Masks; Filters and Distortions; Retouching and Restoration; and Photoshop and Print Includes all the basics for beginners as well as how to manage color, modify and transform selections and paths, make corrections with filters, use the liquefy command, prepare graphics for print or the Web, create contact sheets and picture packages, and more With bonus information on the companion website and coverage for both Windows and Mac, Photoshop CS5 All-in-One For Dummies is an all-purpose reference.
As you drag a cell range using drag-and-drop, Excel displays only the outline of
the range with a ScreenTip that keeps you informed of its new cell or range
address. When you have positioned the outline of the range so that it surrounds
the ...
Author: Greg Harvey
Publisher: John Wiley & Sons
ISBN: 1118050606
Category: Computers
Page: 816
View: 816
Master the Ribbon, powerful graphics capabilities, and more! Your one-stop guide to great-looking spreadsheets that actually mean something Create colorful spreadsheets and charts, use Live Preview, and maximize everything Excel 2007 has to offer! Find just what you need to know about using the new Ribbon, designing spreadsheets that communicate, editing and printing them, working with formulas, protecting your data when you collaborate, turning out cool charts, and much more. The included four-color insert highlights the Ribbon, new graphics features, and more! Discover how to Create dynamic spreadsheets with style galleries Work with more than 40 new cell styles Automate formatting with Live Preview Share Excel data with other programs Use VBA to write custom Excel functions
The Drop API • The Drag Gesture API • The Drag API • Rearranging Trees •
Finishing Touches. CHAPTER. 24. Drag. and. Drop. Until the Java 2 platform hit
the streets, Drag and Drop support (specifically, sup- port for interacting with the
native ...
Author: Marc Loy
Publisher: "O'Reilly Media, Inc."
ISBN: 0596004087
Category: Computers
Page: 1252
View: 898
Swing is a fully-featured user interface development kit for Java applications. Building on the foundations of the Abstract Window Toolkit (AWT), Swing enables cross-platform applications to use any of several pluggable look-and-feels. Swing developers can take advantage of its rich, flexible features and modular components, building elegant user interfaces with very little code. This second edition of Java Swing thoroughly covers all the features available in Java 2 SDK 1.3 and 1.4. More than simply a reference, this new edition takes a practical approach. It is a book by developers for developers, with hundreds of useful examples, from beginning level to advanced, covering every component available in Swing. All these features mean that there's a lot to learn. Even setting aside its platform flexibility, Swing compares favorably with any widely available user interface toolkit--it has great depth. Swing makes it easy to do simple things but is powerful enough to create complex, intricate interfaces. Java Swing, 2nd edition includes : A new chapter on Drag and Drop Accessibility features for creating a user interface meeting the needs of all users Coverage of the improved key binding infrastructure introduced in SDK 1.3 A new chapter on JFormattedTextField and input validation Mac OS X coverage and examples Coverage of the improved focus system introduced in SDK 1.4 Pluggable Look-and-Feel coverage Coverage of the new layout manager, SpringLayout, from SDK 1.4 Properties tables that summarize important features of each component Coverage of the 1.4 Spinner component Details about using HTML in components A new appendix listing bound actions for each component A supporting web site with utilities, examples, and supplemental materials Whether you're a seasoned Java developer or just trying to find out what Java can do, you'll find Java Swing, 2nd edition an indispensable guide.
You might also want to be able to drag between programs. For this, you will need
to ... If you're programming for Windows, three different types of drag-and-drop
technologies are available to you, each with its benefits. Here they are: 0 Manual
...
Author: Jeff Cogswell
Publisher: John Wiley & Sons
ISBN: 0470113189
Category: Computers
Page: 342
View: 615
Learn What Usability Really Is, Why to Strive for It, and How to Achieve It "Highly useable" software is easy to use. It does what you expect it to. And it does it well. It's not easy to build but as this book demonstrates, it's well worth the effort. Highly useable software is highly successful software—and everyone wins. Inside, an accomplished programmer who has made usability his business systematically explores the world of programming, showing you how every aspect of the work is implicated in the usability of the final product. This is not just an "issues" book, however, but systematic, real-world instructions for developing applications that are better in every way. As you'll learn, there's no such thing as "intuitive" software. Instead, there are just the factors that make it highly useable: simplicity, consistency, the recognition of accepted conventions, and the foregrounding of the user's perspective. With these principles under your belt, you'll quickly discover dozens of ways to make your applications more useable: Making windows and dialog boxes easy to comprehend and use Designing software that is time- and resource-efficient Making your software easy to navigate Reducing the complexity of reports and other presentations of data Understanding how the wrong programming decisions can limit usability Ensuring smooth starts and stops Capitalizing on the usability advantages of object-oriented programming Understanding how usability affects your product's financial success Using the testing process to improve usability Promoting usability in training, installation, and online help Making management decisions that will benefit software usability Some chapters are written primarily for programmers, one primarily for managers. Most are for everyone, and all are filled with illuminating, usually amusing examples drawn from both inside and outside the technical world. A helpful appendix provides information on standards, usability groups, and sources for more information.
Prior to Android 3.0, there was no direct support for drag and drop. You learned
in Chapter 25 how to drag a View around the screen; you also learned that it was
possible to use the current location of the dragged object to determine if there ...
Author: Sayed Hashimi
Publisher: Apress
ISBN: 9781430232230
Category: Computers
Page: 1200
View: 445
Pro Android 3 starts with the basics, giving you a firm foundation in Android development. It then builds on this foundation to teach you how to build real-world and fun mobile applications using the new Android 3.0 SDK. This book covers advanced concepts in detail including maps, geocoding, services, live folders, drag and drop, touchscreens, and the new Android 3.0 features: fragments and ActionBar. Pro Android 3 is uniquely comprehensive: it covers sensors, text to speech, OpenGL, live widgets, search, and the audio and video APIs. Using the code-heavy tutorials and expert advice, you'll quickly be able to build cool mobile apps and run them on dozens of Android-based smartphones. You'll explore and use the Android APIs, including those for media, sensors, and long-running services. And you'll check out what's new with Android 3.0, including the improved UI across all Android platforms, drag and drop, fragment dialogs, and more, giving you the knowledge to create stunning, cutting-edge apps, while keeping you agile enough to respond to changes in the future.
Drag. and. Drop. In the last chapter, we covered touchscreens, the MotionEvent
class, and gestures. You learned how to use ... On the surface, drag and drop
seems like it should be fairly simple: touch an object on the screen, drag it across
the ...
Author: Satya Komatineni
Publisher: Apress
ISBN: 9781430239314
Category: Computers
Page: 1020
View: 582
Pro Android 4 shows you how to build real-world and fun mobile apps using the new Android SDK 4 (Ice Cream Sandwich), which unifies Gingerbread for smartphones, Honeycomb for tablets and augments further with Google TV and more. This Android 4 book updates the best selling Pro Android 3 and covers everything from the fundamentals of building apps for embedded devices, smartphones, and tablets to advanced concepts such as custom 3D components, multi-tasking, sensors/augmented reality, better accessories support and much more. Using the tutorials and expert advice, you'll quickly be able to build cool mobile apps and run them on dozens of Android-based smartphones. You'll explore and use the Android APIs, including those for media and sensors. And you'll check out what's new with Android 4, including the improved user interface across all Android platforms, integration with services, and more. After reading this definitive tutorial and reference, you gain the knowledge and experience to create stunning, cutting-edge Android 4 apps that can make you money, while keeping you agile enough to respond to changes in the future.
MOUSE_UP, drop); } private function drag(e:MouseEvent):void { e.target. ... Each
of these accesses the private methods named drag and drop. ... In the drop
method, you discontinue the dragging of the object using the dropDrag method.
Author: Doug Winnie
Publisher: Peachpit Press
ISBN: 9780132789042
Category: Computers
Page: 560
View: 183
Adobe Flash Professional is the most popular software available for creating animations for the Web. Most people start using Flash to create vector-based animations that output small file sizes perfect for the Web. Later they want to branch out into creating rich interactive experiences for websites and mobile devices, and for that they need to learn ActionScript. Doug Winnie draws on the experience he’s gained from his years as an educator to teach not only what ActionScript can do, but also to show how the code works. This gives the reader a deeper understanding of how ActionScript functions, and gives them the power to come up with original solutions when creating their own projects. Doug’s book dives right into the concepts of manipulating Flash objects and the fundamentals of functions and mathematical operators. After presenting events and using scripts to control the Flash timeline, classes and conditionals are covered in depth. The final part of the book covers creating desktop applications with Adobe AIR, developing mobile applications, and working with external code libraries. Real-world projects are sprinkled generously throughout the book and Appendices include information on debugging, deciphering documentation, and using Adobe Flash Builder as an ActionScript development environment.
Another interesting and practical application for control property techniques is drag and drop. Drag and drop permits the user to select on-screen items and
drag them to new locations. While this implementation is necessarily limited in
range to ...
Author: David J. Ritter
Publisher: McGraw Hill Professional
ISBN: 0071364935
Category: Computers
Page: 562
View: 350
This guide describes how to implement modern GUI (Graphic'ser Interface) methodologies within the LabVIEW application. The book provides interface design strategies and basic graphic design principles, and includes over 100 step-by-step LabVIEW GUI Code examples.
You can drag and drop View controls within the scope of a screen or Activity
class. The drag-and-drop process basically works like this: □□ The user triggers
a drag operation. How this is done depends on the application, but long clicks
are a ...
Author: Joseph Annuzzi Jr.
Publisher: Addison-Wesley Professional
ISBN: 9780133892451
Category: Computers
Page: 624
View: 242
Advanced Android™ Application Development, Fourth Edition, is the definitive guide to building robust, commercial-grade Android apps. Systematically revised and updated, this guide brings together powerful, advanced techniques for the entire app development cycle, including design, coding, testing, debugging, and distribution. With the addition of quizzes and exercises in every chapter, it is ideal for both professional and classroom use. An outstanding practical reference for the newest Android APIs, this guide provides in-depth explanations of code utilizing key API features and includes downloadable sample apps for nearly every chapter. Together, they provide a solid foundation for any modern app project. Throughout, the authors draw on decades of in-the-trenches experience as professional mobile developers to provide tips and best practices for highly efficient development. They show you how to break through traditional app boundaries with optional features, including the Android NDK, Google Analytics and Android Wear APIs, and Google Play Game Services. New coverage in this edition includes Integrating Google Cloud Messaging into your apps Utilizing the new Google location and Google Maps Android APIs Leveraging in-app billing from Google Play, as well as third-party providers Getting started with the Android Studio IDE Localizing language and using Google Play App Translation services Extending your app’s reach with Lockscreen widgets and DayDreams Leveraging improvements to Notification, Web, SMS, and other APIs Annuzzi has released new source code samples for use with Android Studio. The code updates are posted to the associated blog site: http://advancedandroidbook.blogspot.com/ This title is an indispensable resource for intermediate- to advanced-level Java programmers who are now developing for Android, and for seasoned mobile developers who want to make the most of the new Android platform and hardware. This revamped, newly titled edition is a complete update of Android™ Wireless Application Development, Volume II: Advanced Topics, Third Edition.
Drag-and-drop might not be a new idea. We've had drag-and-drop in apps for
years, where we as developers built some slick JavaScript engine that helped us
drag things from one spot on the page to another. Drag-and-drop was really an ...
Author: Jesse Cravens
Publisher: "O'Reilly Media, Inc."
ISBN: 9781449334994
Category: Computers
Page: 481
View: 759
Provides ninety HTML5 hacks with complete code examples covering such topics as Canvas, SVG, multimedia, storage, WebSockets, and geolocation.