Exploring Multimedia for Designers

Exploring Multimedia for Designers

This user-friendly book introduces the essential concepts and technologies without heavy technical complexities. Every reader will receive a solid introduction to the field of multimedia.

Author: Ray Villalobos

Publisher:

ISBN: 9814524174

Category: Digital media

Page: 274

View: 881

From the Publisher: Exploring Multimedia for Designers covers the essential concepts and technologies of text, graphics, animation, audio, and video and how they are interwoven to create multimedia products. This user-friendly book introduces the essential concepts and technologies without heavy technical complexities. Every reader will receive a solid introduction to the field of multimedia. Including design principles, storyboarding, comp development, motion graphics, animation principles, camera moves, and storytelling techniques.
Categories: Digital media

More Than a Game

More Than a Game

Looks at educational multimedia for educators and designers.

Author:

Publisher:

ISBN: UOM:39015042706344

Category: Computer-assisted instruction

Page: 44

View: 813

Looks at educational multimedia for educators and designers.
Categories: Computer-assisted instruction

Interactive Multimedia

Interactive Multimedia

... chapter is to investigate navigational patterns employed by users while exploring multimedia and Internet resources. ... Designing multimedia and resource packages for different groups of people involves many different processes.

Author: Ioannis Deliyannis

Publisher: BoD – Books on Demand

ISBN: 9789535102243

Category: Computers

Page: 326

View: 120

Interactive multimedia is clearly a field of fundamental research, social, educational and economical importance, as it combines multiple disciplines for the development of multimedia systems that are capable to sense the environment and dynamically process, edit, adjust or generate new content. For this purpose, ideas, theories, methodologies and inventions are combined in order to form novel applications and systems. This book presents novel scientific research, proven methodologies and interdisciplinary case studies that exhibit advances under Interfaces and Interaction, Interactive Multimedia Learning, Teaching and Competence Diagnosis Systems, Interactive TV, Film and Multimedia Production and Video Processing. The chapters selected for this volume offer new perspectives in terms of strategies, tested practices and solutions that, beyond describing the state-of-the-art, may be utilised as a solid basis for the development of new interactive systems and applications.
Categories: Computers

Design Strategies and Innovations in Multimedia Presentations

Design Strategies and Innovations in Multimedia Presentations

Exploring Human Factors for Strategic Multimedia Design and Development Based on decades of studies on the effectiveness of multimedia in education and training, researchers find that there is a diversity of animated visualizations ...

Author: Hai-Jew, Shalin

Publisher: IGI Global

ISBN: 9781466686977

Category: Computers

Page: 590

View: 922

Multimedia is currently used in a variety of contexts, from social interaction to educational and business settings. The richness of the multimedia experience and its ability to enhance information sharing in a variety of settings makes it a valuable tool. Design Strategies and Innovations in Multimedia Presentations brings together the latest scholarly research and proven strategies for designing and implementing multimedia technologies for various applications, with an emphasis on education. Featuring a selection of highly informative chapters on the pervasiveness of multimedia and best methods for developing presentations using this technology, this publication is an essential reference source for researchers, practitioners, and professionals. This publication features timely, research based chapters on the use of digital media tools and applications including digital visualization, e-learning, human-computer interaction, online presentations, semantic web, social media data, and technology in education.
Categories: Computers

Exploring the Elements of Design

Exploring the Elements of Design

Web design, multimedia design, interactive design, and social media are presented and explained in the context of both digital and print communications. Chapter 8 addresses career opportunities. An overview of the industry and career ...

Author: Poppy Evans

Publisher: Cengage Learning

ISBN: 9781133711032

Category: Design

Page: 336

View: 535

Designed to prepare students for success in graphic design, the third edition of EXPLORING THE ELEMENTS OF DESIGN has been completely updated to reflect the very latest in graphic design concepts and contemporary design work. With its straightforward approach and dynamic examples, this richly illustrated full-color text offers clear explanations of the fundamental principles, award-winning examples of professional work, and diagrams that clearly show how these principles operate in successful design solutions. Offering a practical and visual introduction to the world of graphic design, this text provides students with detailed coverage of design concepts, including color, imagery, creative thinking, and visual-problem solving, as well as an overview of the field of graphic design and related career options. In addition, the third edition includes all-new material on digital media, interactive design, and typography to ensure that students have all the information needed to work in the ever-changing world of graphic design. Important Notice: Media content referenced within the product description or the product text may not be available in the ebook version.
Categories: Design

Multimedia Technologies Concepts Methodologies Tools and Applications

Multimedia Technologies  Concepts  Methodologies  Tools  and Applications

So far, the method has proved useful as a means of exploring the issues involved in multimedia design. The method provides a tool for thought about presentation issues concerning what information is required and when.

Author: Syed, Mahbubur Rahman

Publisher: IGI Global

ISBN: 9781599049540

Category: Computers

Page: 1966

View: 365

"This book offers an in-depth explanation of multimedia technologies within their many specific application areas as well as presenting developing trends for the future"--Provided by publisher.
Categories: Computers

Exploring Digital Design

Exploring Digital Design

First of all, CSCW researchers study design practice and they have done so in fields such as architecture (e.g. Schmidt and Wagner 2004), multimedia design (e.g. Bellotti and rogers 1997), software development (Grinter 2000; ...

Author: Ina Wagner

Publisher: Springer Science & Business Media

ISBN: 1849962235

Category: Computers

Page: 296

View: 584

Exploring Digital Design takes a multi-disciplinary look at digital design research where digital design is embedded in a larger socio-cultural context. Working from socio-technical research areas such as Participatory Design (PD), Computer Supported Cooperative Work (CSCW) and Human-Computer Interaction (HCI), the book explores how humanities offer new insights into digital design, and discusses a variety of digital design research practices, methods, and theoretical approaches spanning established disciplinary borders. The aim of the book is to explore the diversity of contemporary digital design practices in which commonly shared aspects are interpreted and integrated into different disciplinary and interdisciplinary conversations. It is the conversations and explorations with humanities that further distinguish this book within digital design research. Illustrated with real examples from digital design research practices from a variety of research projects and from a broad range of contexts Exploring Digital Design offers a basis for understanding the disciplinary roots as well as the interdisciplinary dialogues in digital design research, providing theoretical, empirical, and methodological sources for understanding digital design research. The first half of the book Exploring Digital Design is authored as a multi-disciplinary approach to digital design research, and represents novel perspectives and analyses in this research. The contributors are Gunnar Liestøl, Andrew Morrison and Christina Mörtberg in addition to the editors. Although primarily written for researchers and graduate students, digital design practioners will also find the book useful. Overall, Exploring Digital Design provides an excellent introduction to, and resource for, research into digital design.
Categories: Computers

Designing Instruction for Technology enhanced Learning

Designing Instruction for Technology enhanced Learning

Although there are many guidelines that have been proposed by researchers to direct designers in their multimedia development ... So far , the method has proved useful as a means of exploring the issues involved in multimedia design .

Author: Patricia L. Rogers

Publisher: IGI Global

ISBN: 1931777713

Category: Education

Page: 274

View: 296

"Addressing the gap between technology skills and the application of those skills in educational settings, this text offers strategies for using technology to facilitate the teaching and learning experience. Recommendations and practical advice on how to integrate teaching strategies with supporting media technology are provided. Methods such as online teaching, hypermedia instruction, and blended technology learning are explained from theory to practice."
Categories: Education

Digital Multimedia Concepts Methodologies Tools and Applications

Digital Multimedia  Concepts  Methodologies  Tools  and Applications

Exploring Human Factors for Strategic Multimedia Design and Development Based on decades of studies on the effectiveness of multimedia in education and training, researchers find that there is a diversity of animated visualizations ...

Author: Management Association, Information Resources

Publisher: IGI Global

ISBN: 9781522538233

Category: Computers

Page: 1763

View: 469

Contemporary society resides in an age of ubiquitous technology. With the consistent creation and wide availability of multimedia content, it has become imperative to remain updated on the latest trends and applications in this field. Digital Multimedia: Concepts, Methodologies, Tools, and Applications is an innovative source of scholarly content on the latest trends, perspectives, techniques, and implementations of multimedia technologies. Including a comprehensive range of topics such as interactive media, mobile technology, and data management, this multi-volume book is an ideal reference source for engineers, professionals, students, academics, and researchers seeking emerging information on digital multimedia.
Categories: Computers

Exploring 3D Modeling with 3Ds Max 8 Book Only

Exploring 3D Modeling with 3Ds Max 8  Book Only

The book offers a thorough introduction to 3D design, including an overview of the interface and components of Autodesk's widely used 3ds max software, and the tools and commands that will lead users quickly to proficiency using the latest ...

Author: Steve Till

Publisher: Delmar Pub

ISBN: 1111321515

Category: Design

Page: 320

View: 467

An exceptionally practical and project-driven book, Exploring 3D Modeling with 3Ds Max 8 is written specifically for designers interested in exploring the concepts and technology of modeling. The book offers a thorough introduction to 3D design, including an overview of the interface and components of Autodesk's widely used 3ds max software, and the tools and commands that will lead users quickly to proficiency using the latest release. Flexible, step-by-step tutorials are geared to get readers up to speed by providing useful and entertaining applications to real-world 3D modeling scenarios. Coverage includes the important concepts of polygonal, spline, and patch modeling, as well as the materials and textures that are essential to generating photo-realistic projects. Basic and intermediate lighting techniques and rendering methods for final output of projects are also explored in this one-of-a-kind introduction to the world of 3D modeling and animation.
Categories: Design

Emerging Technologies for the Classroom

Emerging Technologies for the Classroom

Additionally, researchers are investigating ways in which they can design virtual worlds to best support the curricula ... Researchers and virtual world designers are exploring the extent to which multimedia principles may reduce the ...

Author: Chrystalla Mouza

Publisher: Springer Science & Business Media

ISBN: 9781461446965

Category: Education

Page: 306

View: 796

This book provides contemporary examples of the ways in which educators can use digital technologies to create effective learning environments that support improved learning and instruction. These examples are guided by multiple conceptual and methodological traditions evolving from the learning sciences and instructional technology communities as well as other communities doing important work on learning technologies. In particular, the book provides examples of technology innovations and the ways in which educators can use them to foster deep understanding, collaboration, creativity, invention, and reflection. Additional examples demonstrate the ways in which emerging mobile and networked technologies can help extend student learning beyond the confines of the classroom wall and support student-directed learning and new media literacies.
Categories: Education

Web Design Introductory

Web Design  Introductory

Not all plug-ins are supported on all DESIGN TIP computers and mobile devices. ... Animation or multimedia elements on the home and underlying pages support Exploring Webpage Animation and Multimedia YOUR TURN 4.

Author: Jennifer T. Campbell

Publisher: Cengage Learning

ISBN: 9781305176270

Category: Computers

Page: 264

View: 674

WEB DESIGN: INTRODUCTORY, 5th Edition explains the connection between a detailed design plan that considers audience expectations, sound design principles and various technical considerations to create successful Web sites. Important Notice: Media content referenced within the product description or the product text may not be available in the ebook version.
Categories: Computers

Geographic Hypermedia

Geographic Hypermedia

Entrances into and exits from interactive processes should be synchronised and a 'common ground' for exploration should be found. Designers of interactive multimedia products for geographical information provision face a major problem: ...

Author: Emmanuel Stefanakis

Publisher: Springer Science & Business Media

ISBN: 9783540342380

Category: Science

Page: 467

View: 411

The book serves as a collection of multi-disciplinary contributions related to Geographic Hypermedia and highlights the technological aspects of GIS. Specifically, it focuses on its database and database management system. The methodologies for modeling and handling geographic data are described. It presents the novel models, methods and tools applied in Spatial Decision Support paradigm.
Categories: Science

Resources in Education

Resources in Education

ED 428 648 Educational Multimedia Implementation in Schools : Producer - Teacher - Student Links . ED 428 670 The Effect of Being Hypermedia Designers on Elementary School Students ' Motivation and Learning of Design Knowledge .

Author:

Publisher:

ISBN: MINN:30000010540205

Category: Education

Page:

View: 823

Categories: Education

Career Opportunities in the Internet Video Games and Multimedia

Career Opportunities in the Internet  Video Games  and Multimedia

Graphic Designers are involved in the planning discussions and must absorb the key design objectives of the projected ... In addition, they have to consider the multitude of paths that an end user might follow in exploring a Web site, ...

Author: T. Allan Taylor

Publisher: Infobase Publishing

ISBN: 9781438110745

Category: Computers

Page:

View: 665

Provides updated key information, including salary ranges, employment trends, and technical requirements. Career profiles include animator, content specialist, game designer, online editor, web security manager, and more.
Categories: Computers

Encyclopedia of Distance Learning Second Edition

Encyclopedia of Distance Learning  Second Edition

Applying cognitive strategies to instructional design. ... Recounting mathematical experiences: Exploring ... E-learning and the science of instruction: Proven guidelines for consumers and designers of multimedia learning.

Author: Rogers, Patricia L.

Publisher: IGI Global

ISBN: 9781605661995

Category: Technology & Engineering

Page: 2612

View: 978

Offers comprehensive coverage of the issues, concepts, trends, and technologies of distance learning.
Categories: Technology & Engineering

CHI Conference Proceedings

CHI     Conference Proceedings

We report on an evaluation comparing DEMAIS to pencil and paper and Authorware for the exploration and communication of behavior in early multimedia design . The main results are that ( i ) DEMAIS was better than Authorware for both ...

Author:

Publisher:

ISBN: UOM:39015047932630

Category: Human engineering

Page:

View: 362

Categories: Human engineering

Usability Evaluation and Interface Design

Usability Evaluation and Interface Design

Multimedia computing technology is bringing artistry into everyday life for everyone . In this paper , we focus on the above ... They are instantly attracted to the artifact and continue to play , exploring the hidden possibilities .

Author: Michael J. Smith

Publisher: CRC Press

ISBN: 0805836071

Category: Technology & Engineering

Page: 1592

View: 715

This three volume set provides the complete proceedings of the Ninth International Conference on Human-Computer Interaction held August, 2001 in New Orleans. A total of 2,738 individuals from industry, academia, research institutes, and governmental agencies from 37 countries submitted their work for presentation at the conference. The papers address the latest research and application in the human aspects of design and use of computing systems. Those accepted for presentation thoroughly cover the entire field of human-computer interaction, including the cognitive, social, ergonomic, and health aspects of work with computers. The papers also address major advances in knowledge and effective use of computers in a variety of diversified application areas, including offices, financial institutions, manufacturing, electronic publishing, construction, and health care.
Categories: Technology & Engineering

Design in Educational Technology

Design in Educational Technology

At about the time research on instructional message design trailed off, Mayer and his colleagues began very systematically exploring a line of research they have called multimedia learning (Mayer, 2001, 2003, 2005, 2009).

Author: Brad Hokanson

Publisher: Springer Science & Business Media

ISBN: 9783319009278

Category: Education

Page: 273

View: 773

​This book is the result of a research symposium sponsored by the Association for Educational Communications and Technology [AECT]. The fifteen chapters were developed by leaders in the field and represent the most updated and cutting edge methodology in the areas of instructional design and instructional technology. The broad concepts of design, design thinking, the design process, and the design studio, are identified and they form the framework of the book. This book advocates the conscious adoption of a mindset of design thinking, such as that evident in a range of divergent professions including business, government, and medicine. At its core is a focus on “planning, inventing, making, and doing.” (Cross, 1982), all of which are of value to the field of educational technology. Additionally, the book endeavors to develop a deep understanding of the design process in the reader. It is a critical skill, often drawing from other traditional design fields. An examination of the design process as practiced, of new models for design, and of ways to connect theory to the development of educational products are all fully explored with the goal of providing guidance for emerging instructional designers and deepening the practice of more advanced practitioners. Finally, as a large number of leading schools of instructional design have adopted the studio form of education for their professional programs, we include this emerging topic in the book as a practical and focused guide for readers at all levels.
Categories: Education