Research Methods for Product Design

Research Methods for Product Design

This book provides the reader with a comprehensive, relevant, and visually rich insight into the world of research methods specifically aimed at product designers.

Author: Alex Milton

Publisher: Laurence King Publishing

ISBN: 1780673027

Category: Design

Page: 192

View: 571

This book provides the reader with a comprehensive, relevant, and visually rich insight into the world of research methods specifically aimed at product designers. It includes practical case studies and tutorials that will inform, inspire, and help you to conduct product design research better. Product designers need a comprehensive understanding of research methods as their day-to-day work routinely involves them observing people, asking questions, searching for information, making and testing ideas, and ultimately generating 'solutions' to 'problems'. Manifest in the design process is the act of research. Huge technological advances in information, computing, and manufacturing processes also offer enormous opportunities to product designers such as the development of "intelligent" products and services, but at the same time raise important research questions that need to be dealt with. Product designers are, in many ways, best placed to address these challenges because of the manner in which they apply their design thinking to problems.
Categories: Design

Human Computer Interaction Theoretical Approaches and Design Methods

Human Computer Interaction  Theoretical Approaches and Design Methods

Therefore, in the context of the rapid growth of information, enterprises urgently need a design research method to improve the scientificity of design decisionmaking. This study summarized the demand dimension framework in product ...

Author: Masaaki Kurosu

Publisher: Springer Nature

ISBN: 9783031053115

Category: Computers

Page: 639

View: 203

The three-volume set LNCS 13302, 13303 and 13304 constitutes the refereed proceedings of the Human Computer Interaction thematic area of the 24th International Conference on Human-Computer Interaction, HCII 2022, which took place virtually in June-July 2022. The 132 papers included in this HCI 2022 proceedings were organized in topical sections as follows: Part I: Theoretical and Multidisciplinary Approaches in HCI; Design and Evaluation Methods, Techniques and Tools; Emotions and Design; and Children-Computer Interaction, Part II: Novel Interaction Devices, Methods and Techniques; Text, Speech and Image Processing in HCI; Emotion and Physiological Reactions Recognition; and Human-Robot Interaction, Part III: Design and User Experience Case Studies, Persuasive Design and Behavioral Change; and Interacting with Chatbots and Virtual Agents.
Categories: Computers

Ergodesign Methodology for Product Design

Ergodesign Methodology for Product Design

Maguire, M.C. (2001) Methods to support human-centred design, International Journal of Human-Computer Studies, 55, 4. DOI: 10.1006/ijhc.2001.0503. ... Research Methods for Product Design. London: Laurence King Publishing.

Author: Marcelo M. Soares

Publisher: CRC Press

ISBN: 9781000454079

Category: Technology & Engineering

Page: 256

View: 603

This book presents a co-design detailed methodology that will enable the reader to develop human-centered product designs, considering the user’s needs, skills, and limitations. The purpose of this book is to produce an ergonomic design methodology in which the "user’s voice" can be translated into product requirements in a way that designers and manufacturers can use, characterizing it as a co-design methodology. It discusses important topics including ergonomics and product design, design specifications, project evaluation, modeling and prototyping, product safety, human error, kansei/affective engineering, usability and user experience, models of usability, methods for research and evaluation of usability, methods for evaluation of user-experience, preliminary strategic design planning, detailing design, and design, ergonomic and pandemics. The book offers a human-centered design methodology that allows the reader to carry out analysis and design projects for both products aimed at the disabled user population and those that serve the general population. It will be a valuable reference text for undergraduate and graduate students and professionals in the fields of ergonomics, design, architecture, engineering, and related fields. It can also be used by students and professionals of physiotherapy and occupational therapy interested in designing products for people with special needs.
Categories: Technology & Engineering

Handbook of Design Research Methods in Education

Handbook of Design Research Methods in Education

This need underscores the requirement for iterative cycles of test and revision in the design process at the prototyping ... basis for the study into account when designing the methods of product design, data collection, and analysis.

Author: Anthony E. Kelly

Publisher: Routledge

ISBN: 9781317639640

Category: Education

Page: 559

View: 115

This Handbook presents the latest thinking and current examples of design research in education. Design-based research involves introducing innovations into real-world practices (as opposed to constrained laboratory contexts) and examining the impact of those designs on the learning process. Designed prototype applications (e.g., instructional methods, software or materials) and the research findings are then cycled back into the next iteration of the design innovation in order to build evidence of the particular theories being researched, and to positively impact practice and the diffusion of the innovation. The Handbook of Design Research Methods in Education-- the defining book for the field -- fills a need in how to conduct design research by those doing so right now. The chapters represent a broad array of interpretations and examples of how today’s design researchers conceptualize this emergent methodology across areas as diverse as educational leadership, diffusion of innovations, complexity theory, and curriculum research. This volume is designed as a guide for doctoral students, early career researchers and cross-over researchers from fields outside of education interested in supporting innovation in educational settings through conducting design research.
Categories: Education

Handbook of Research on Trends in Product Design and Development Technological and Organizational Perspectives

Handbook of Research on Trends in Product Design and Development  Technological and Organizational Perspectives

Methods. in. the. Development. of. Product. Design. and. Brand. DNA. John H. Takamura Jr. Arizona State University, USA ABSTRACT The primary research method described in the case studies for this chapter offers a unique alternative for ...

Author: Silva, Arlindo

Publisher: IGI Global

ISBN: 9781615206186

Category: Computers

Page: 608

View: 126

"This book provides a detailed view on the current issues, trends, challenges, and future perspectives on product design and development, an area of growing interest and increasingly recognized importance for industrial competitiveness and economic growth"--Provided by publisher.
Categories: Computers

Design User Experience and Usability Novel User Experiences

Design  User Experience  and Usability  Novel User Experiences

Feelings into Products—Integrating Kansei Engineering Methodology in Product Development, and also researched the emotional engineering research methods at product's developing and designing stage. Norman made an in-depth research to ...

Author: Aaron Marcus

Publisher: Springer

ISBN: 9783319403557

Category: Computers

Page: 703

View: 620

The three-volume set LNCS 9746, 9747, and 9748 constitutes the proceedings of the 5th International Conference on Design, User Experience, and Usability, DUXU 2016, held as part of the 18th International Conference on Human-Computer Interaction, HCII 2016, in Toronto, Canada, in July 2016, jointly with 13 other thematically similar conferences. The total of 1287 papers presented at the HCII 2016 conferences were carefully reviewed and selected from 4354 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The total of 157 contributions included in the DUXU proceedings were carefully reviewed and selected for inclusion in this three-volume set. The 67 papers included in this volume are organized in topical sections on emotion, motivation, and persuasion design; DUXU in learning and education; games and gamification; culture, language and DUXU; DUXU for social innovation and sustainability; usability and user experience studies.
Categories: Computers

Product Design

Product Design

This chapter examines the early stages of the design process and provides practical and appropriate methods and techniques commonly used in design research, constructing and analyzing a design brief, identifying customers' needs, ...

Author: Alex Milton

Publisher: Hachette UK

ISBN: 9781780675435

Category: Design

Page: 240

View: 114

Product Design offers a broad and comprehensive introduction to the field of product design and the key role of product designers. It follows through all the stages and activities involved in the creation of a new product – from concept design to manufacture, prototyping to marketing. It encourages the reader to challenge conventions and to think about the subject in new and exciting ways. The book also explores the diverse nature of product design, including new and emerging forms of practice. A rich overview of influential design movements and individuals are covered, together with interviews and examples from prominent product designers, and working practices and career guidance relevant to today. Full of visual examples and practical information, the book is an essential guide for students or anyone interested in product design.
Categories: Design

Human Factors and Ergonomics in Consumer Product Design

Human Factors and Ergonomics in Consumer Product Design

PDS. and.realized.product..A.derivative.of.grounded.theory.is.the.Delphi.method.(Cohen,.Mannion,.and. Morrison.2007)..This.method.involves.remote.communication.between.the.research.operator.and. individual.experts ...

Author: Waldemar Karwowski

Publisher: CRC Press

ISBN: 9781420046281

Category: Technology & Engineering

Page: 514

View: 440

Every day we interact with thousands of consumer products. We not only expect them to perform their functions safely, reliably, and efficiently, but also to do it so seamlessly that we don’t even think about it. However, with the many factors involved in consumer product design, from the application of human factors and ergonomics principles to reducing risks of malfunction and the total life cycle cost, well, the process just seems to get more complex. Edited by well-known and well-respected experts, the two-volumes of Handbook of Human Factors and Ergonomics in Consumer Product Design simplify this process. The first volume, Human Factors and Ergonomics in Consumer Product Design: Methods and Techniques, outlines the how to incorporate Human Factors and Ergonomics (HF/E) principles and knowledge into the design of consumer products in a variety of applications. It discusses the user-centered design process, starting with how mental workload affects every day interactions with consumer products and what lessons may be applied to product design. The book then highlights the ever-increasing role of information technology, including digital imaging, video and other media, and virtual reality applications in consumer product design. It also explores user-centered aspect of consumer product development with discussions of user-centered vs. task-based approach, articulation and assessment of user requirements and needs, interaction with design models, and eco design. With contributions from a team of researchers from 21 countries, the book covers the current state of the art methods and techniques of product ergonomics. It provides an increased knowledge of how to apply the HF/E principles that ultimately leads to better product design.
Categories: Technology & Engineering

Handbook of Human Factors and Ergonomics in Consumer Product Design 2 Volume Set

Handbook of Human Factors and Ergonomics in Consumer Product Design  2 Volume Set

Involving all parties at an early stage enables a designer to cost-effectively recruit participants and support for the longer-term design and evaluation of a new product. The term “mixed research methods” advocated in this chapter are ...

Author: Waldemar Karwowski

Publisher: CRC Press

ISBN: 9781420046236

Category: Technology & Engineering

Page: 1040

View: 394

A comprehensive resource, this handbook covers consumer product research, case study, and application. It discusses the unique perspective a human factors approach lends to product design and how this perspective can be critical to success in the market place. Divided into two volumes, the handbook includes introductory and summary chapters on case study design, design methods and process, error and hazards, evaluation methods, focus groups, and more. It discusses white goods, entertainment systems, personnel audio devices, mobile phones, gardening products, computer systems, and leisure goods.
Categories: Technology & Engineering

Packaging Research in Food Product Design and Development

Packaging Research in Food Product Design and Development

research methods to understand Nestlé products. The first study revolved around coffee, specifically what characteristics of coffee from across the spectrum of commercially available coffees seemed to be the ones that consumers liked ...

Author: Howard R. Moskowitz

Publisher: John Wiley & Sons

ISBN: 9780813806044

Category: Technology & Engineering

Page: 300

View: 344

Packaging Research in Food Product Design and Development is the first book to comprehensively address the issues of graphics design and visual concepts, from a systematic, scientific viewpoint, yet with business applications in mind. Positioned specifically for foods and beverages, Packaging Research in Food Product Design and Development uniquely combines consumer liking, segmentation and “how to” business methodology with a detailed treatment of the different facets of concept research.
Categories: Technology & Engineering